This week, the Bank plain project was on, where I got the opportunity to play around with p5.js and plotters. I had a lot of fun with it, even though I felt quite rusty with p5.js.



However, I did decide to take a step back from it as the deadline for BSc2a was scarily approaching, and I had a lot of written work to catch up on.
For my essay, I chose to review technological immersive experiences, a favourite of mine. I have been to 2 of my chosen locations (Frameless and Remarstered), so I feel I have a good enough understanding of them to review them properly. However, I have not been to my 3rd location (War of the Worlds), so I am a little worried about discussing it, relying solely on others’ experiences/reviews, which may not be as critical as I need them to be. I’m also finding it a bit difficult to be analytical instead of just descriptive when writing, as I haven’t written a review style essay before.
While writing up task documentation and the ReadMe for the Pololu project, I discovered that some of the code worked differently from how I thought, because I had to go into details explaining it myself. So even though I sometimes find this part of a project tedious and annoying, I’ve realised how useful it actually is.